If your students like playing computer games, they’ll really love learning how to build their own from the ground up. In this module, students explore game development using Multimedia Fusion, a fun, full-featured authoring tool that replaces programming languages with a unique drag-and-drop, point-and-click environment. Students first learn the basics of the software as they create a screensaver. They go on to develop their own games, drawing on their logic and
reasoning abilities, creativity and imagination, as well as their growing
understanding of the software.
Designed as an introduction to game technology, this module avoids the complexities of programming and focuses instead on the art and design of game making. Background information covers the history of video/computer games and career opportunities in the industry. This curriculum will accommodate 7-, 10-, or 15-day class rotations.
For more information on purchasing extra Workstation Manuals, the contents of Classroom Packs, and System Requirements please click the link above for Detailed Information.
Module Components
- Multimedia Fusion 2 Software
- Sample Files/Resource CD
- Spindle of 100 CD-Rs with Envelopes
- Teacher’s Resource Manual, including setup instructions, instructional strategies, management tips, student competencies, answer keys, and suggestions for assessment
- 2 Student Workstation Manuals, including background information, complete step-by-step instructions, high-quality, black-and-white graphics, pre- and post-tests, and
extension exercises
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